Jun 07, 2007, 10:56 PM // 22:56
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#21
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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theres more than 4 endgame zones....
Underworld
Fissure of Woe
Deep
Urgoz
Tombs (4 zones in succession)
Gate of Anguish (several zones and a big boss zone)
and the new expansion coming this summer, Eyes of the North, is going to be all endgame stuff.
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Jun 07, 2007, 10:58 PM // 22:58
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#22
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Frost Gate Guardian
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Looks like these people have answered most of your questions, so I'll handle the last one I guess.
PvP in GW is vastly different from PvP in WoW. First off, the largest battles we have are the Alliance Battles, which are 12v12, and people join in groups of four. You can only enter these if you have Factions. The next largest is Guild Vs. Guild, which is 8v8. You can't PuG these, and if you are interested in these you probably want to join a guild that is devoted to this. This fills the same roll as end-game raiding in WoW, minus the loot and monsters. Then we have HA, which is full of people who will tell you to &^$% off if you aren't rank 3 or higher. Coincidentally, the only way to raise your rank is by winning the battles. So you, like everyone else, are screwed. =P. Then we have team arenas, which are 4v4, and Random arenas, which is also 4v4, but they put you in a random team.
Also, if you play a monk, focus on the Protection Prayers line, since Healing is horrid right now and everyone will insta-kick you if you try to smite.
Edit: I'm not sure if this is how it works in HA (maybe if someone LET ME IN I would know) but whenever someone from the other side dies in PvP, you get credit for it.
Last edited by drakun01; Jun 07, 2007 at 11:00 PM // 23:00..
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Jun 07, 2007, 11:00 PM // 23:00
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#23
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Hall Hero
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Quote:
Originally Posted by Miral
theres more than 4 endgame zones....
Underworld
Fissure of Woe
Deep
Urgoz
Tombs (4 zones in succession)
Gate of Anguish (several zones and a big boss zone)
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I guess I considered FoW/UW as one instance...And I totally forgot about Tombs of Primeval Kings, eek.
Quote:
Originally Posted by Miral
and the new expansion coming this summer, Eyes of the North, is going to be all endgame stuff.
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It's more of a new campaign than anything. Kind of like Factions and Nightfall, there's just no new professions.
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Jun 07, 2007, 11:03 PM // 23:03
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#24
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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Quote:
Originally Posted by Bryant Again
It's more of a new campaign than anything. Kind of like Factions and Nightfall, there's just no new professions.
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no low-end content either, its all designed for level 20s
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Jun 07, 2007, 11:05 PM // 23:05
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#25
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Hall Hero
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Quote:
Originally Posted by Miral
no low-end content either, its all designed for level 20s
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Right. Imagine Nightfall or Factions having no new professions or starting areas. GW:EN sounds like it's going to be more like that, just, you know, with completely new content.
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Jun 07, 2007, 11:09 PM // 23:09
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#26
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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If I were you I'd go with Elementalist first. An Elementalist is capable of both damage producer with fire and air magic or support with earth (also has damage potential) and water magic (mainly snaring). Water is mostly just used in pvp though.
Then once you get a feel for the game you can get move onto other professions if you like.
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Jun 07, 2007, 11:19 PM // 23:19
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#27
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Pre-Searing Cadet
Join Date: Jun 2006
Profession: E/R
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: ( I cannot belive no one has said a word about the Assassin! I'm a beta player and own all 3 campagines, and so far I enjoy playing the Assassin over any other class...Jump-in, Kill and Jump-out...Once you learn the skills Assassin's have a very high DPS...so if you want to kill a single target quick...Assassin should be your choice...You must own factions though to pick this class. : )
-Have fun in Guild Wars... If you need help my IGN is Sean Shadowgash
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Jun 07, 2007, 11:45 PM // 23:45
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#28
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Academy Page
Join Date: Nov 2005
Profession: N/W
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Quote:
Originally Posted by Sean22191
: ( I cannot belive no one has said a word about the Assassin! I'm a beta player and own all 3 campagines, and so far I enjoy playing the Assassin over any other class...Jump-in, Kill and Jump-out...Once you learn the skills Assassin's have a very high DPS...so if you want to kill a single target quick...Assassin should be your choice...You must own factions though to pick this class. : )
-Have fun in Guild Wars... If you need help my IGN is Sean Shadowgash
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I think the reason why no one mentioned the Assassin is because in PvE, it is still very hard to find a pick-up group to take an assassin. The op was asking what is the most wanted class, and monk or necro with the ele following is the most wanted classes.
I think having an assassin in a group is great. I can't tell you how many times I was glad that a boss creature was dazzed or killed by the little sin. I love the assassins, but personally I don't have one.
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Jun 08, 2007, 01:33 AM // 01:33
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#29
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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which to buy...the discussion between nightfall and prophecies.
if you start in prophecy its a slower learning curve.
if you start in nightfall you get heroes-----welll just remember one thing about that. For the first time player those heroes will only have the skills given to them or bought from the hero trainers....or unlocked via pvp. They wont have any elites.
I would suggest starting in chapter one to learn the ropes and unlock skills and such (you can always roll more characters---you get 4 slots to begin with), that way you can see what the game is all about. Add nightfall when your characters make it to Lions Arch (not very far into the real part of chapter one)....and then you can unlock the heros and travel around with them for the rest of prophecy and all of nightfall (and they will have a few better skills especially if you did the skills quests in ascalon and kryta).
Whatever you decide, you are welcome both here and in game; and if you need any help we on the guru site are always willing to lend an answer, help or ingame stuff!
Enjoy guildwars!
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Jun 08, 2007, 04:27 AM // 04:27
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#30
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Pre-Searing Cadet
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Wow! Thanks for all the replies everyone! So, I think Im gonna buy the bundle from Sam's after work tomorrow. I read up on the classes and I'm leaning towards monk or necromancer; I'll probably make and level both, just alternate between chars if one gets boring/ frustrating, haha. So far this community has been immensley helpful (hoping its the same in-game! though I wont be dissapointed if I get the "shutup n00b" *insta kick* in game, it happens sometimes) Once I get everything up and running I'll post my char name on here. Thanks for all the help and advice! Oh, one last thing, I liked the idea of starting in Prophecy for a little while to get a hang of things, then hopping into nightfall (i forget who's idea it was, but its a good one!). I'll check the guild recruitment page tomorrow as well.
-Patrick
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Jun 08, 2007, 06:53 AM // 06:53
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#31
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Wilds Pathfinder
Join Date: Mar 2006
Location: Near Seattle, WA
Guild: Talionis De Cineris [EXUR]
Profession: N/Me
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My first two chars were necromancer and monk, too; they're both very fun ones. You shouldn't have trouble finding groups with either, particularly with monks (it's usually easy to find a group if you're a monk).
There's some jerks in game, but ignore them - I've personally encountered WAY more awesome people than jerks. Just jump in and have fun. Overall, more people will be helpful in the "pre-Searing" area of Prophecies, so it's a pretty decent place to get your feet under you (it's not that people aren't helpful elsewhere, it's just that most people in pre-Sear are either new or really love pre-Sear and just hang out there).
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Jun 08, 2007, 12:57 PM // 12:57
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#32
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Frost Gate Guardian
-->
Join Date: Feb 2007
Location: Tonigth we dine in.....CUSTODY
Guild: Moe wine plz
Profession: R/
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take one from the holy trinity, Monk, Warrior and Elementalist.
i recomend you to buy Nigthfall because of the heros(NPC's you can customize and have them help you on missions) you get there.
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Jun 08, 2007, 08:24 PM // 20:24
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#33
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Profession most needed:
Heal/Protector. Monk or Ritualist.
You will often find people asking for Monks. Some people actually mean that, so if you choose Ritualist, they will ignore you because they are ignorant about the Ritualist profession.
Healing or Protecting (mitigating damage for the team) is always required, Protection is especially needed in PvP.
You'll find that there are more warriors than monks or eles.
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Jun 09, 2007, 12:48 PM // 12:48
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#34
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Frost Gate Guardian
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besides the basic core of the party of
warriors
elementalists
monks
necros running MM or spiteful build, dervish tank, an interrupter ranger or mesmer, and assasin or paragon for dmg/support is usually used to form the party.
imho there are always alot of warriors. so the most sought after prof in parties would be monk or necros..
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Jun 10, 2007, 03:00 AM // 03:00
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#35
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Pre-Searing Cadet
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So everyone, got the game yesterday, but cause of the landscape designs I had to draw up for my clients, I'm just now getting a chance to play. I did read the entire player's guide though- all the story and history etc. I opted to go with the necromancer as I like the whole "dark arts" thing; I'm thinking about getting monk as my secondary. My character name is Haru Specis (a play on the latin word haruspex- their word for soothsayer). So, I'm off to get past level 1! Haha, thanks for all the help!
-Patrick
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